
Gino Fanelli is our guest host this hour, and we're talking gaming. This year's Game Awards -- which is like the Oscars for gaming -- named Elden Ring the Game of the Year. That came as no surprise to some gaming experts and fans, who praised the open-world game’s elaborate backstory. The game is a collaboration between a Japanese studio and author George RR Martin. You don’t have to be a gamer to appreciate what went on behind the scenes as Elden Ring was developed, and the same goes true for many video games that use narrative as their foundation.
As we discuss this hour, video games can be used to tell unique stories and even teach students about difficult subjects that aren’t easily translated to other media. Gino explores it all with our guests:
- David Simkins, Ph.D., associate professor and graduate coordinator for the School of Interactive Games and Media at RIT
- Tory VanVoorhis, CEO of Second Avenue Learning
- Clay Andrews, local gamer
- Alex Baer, gamer and training coordinator